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www.theage.com.cn
The Age is a fantasy MMORPG that we developed in-house.
The Age, the second game in our trilogy the Genesis of the
Century, builds upon the story of The World of Legend.
The operation system for The Age utilizes an innovative server
integration system that transcends the limit on the number
of users that can interact in a single game environment, which
existed under the traditional game area server networks. The
new system permits up to 100,000 users to simultaneously enter
a single online environment. The game itself was designed
to harness this new technology and bring the online game world
one step closer to reality. In The Age, users live in a country
that struggles with other countries to build its cities, to
win its wars and to develop its civilization. In this real
world geopolitical environment, the success of the individual
is closely bound to that of their country.
Background
According to an ancient oath, the gods split the world in
three, divided by impassable seas; each of the three worlds
was ruled by different gods and supported by, respectively,
"magic", "civilization" and "dreams".
Each world developed in its own time and space, isolated from
the others.
Only legendary warriors chosen by gods are permitted to cross
the seas and journey among the three worlds¡
What kind of oath could last ten thousand years?
Who will become the legendary hero that crosses the three
worlds?
What kind of changes will occur in the three worlds?
All thrilling secrets would be unveiled on the day when the
thousand-year oath was due¡
Knowledge of the past quickly spread throughout the land.
Mankind created fortunes through hunting, planting and mining,
and established countries that are civilized and orderly¡
everything derived from the gods was respected and cherished
as "Tao".
Three thousand years later, men were using "Tao"
in ways far beyond the doctrine of the gods. Quarrels followed.
The three saints, "Overlord", "Sword Master"
and "Sage" debated and fought bitterly on the top
of Kulun Mountain. Months later, the three made an oath and
carved it onto a monument, promising a duel for their offspring
to take place in one thousand years...
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